Sometimes in 3D design, you want the opposite of the smooth shapes I mentioned earlier this week. It can even be, as it was for me, another stage of the same project. Depending on your software, it may be easy, hard or impossible to create them at the modelling stage but an excellent solution which I tried out for the first time this week is BumpMesh, created by Stefan of CNC Kitchen. You can import your model, apply a texture and then export the result to slice and print.
The result I got was very impressive and I’m looking forward to finding more projects where I can make use of it. As with most things in the 3D printing world, it is always worth trying a small sample first. I did that by virtue of the object I was printing not having enough support and falling over partway through the print. Not only did I add better support but I also realised I’d dialled the texture depth down to the point where it look just like bad printing rather than the wood grain effect I was after.
